RESEARCH
Leveraging Biometric Feedback in Game Development for Adaptive and Personalized Horror Experiences
This project focuses on enhancing VR horror experiences by personalizing gameplay through biometric feedback. Despite advancements like hyper-realistic visuals and VR immersion with 3D spatial audio, player responses to horror vary due to individual sensitivities. To address this, a pre-game test is proposed to gather user-specific fear data by isolating stimuli such as visual noise, model distortion, and audio effects. Using sensors to measure heart rate and sweat responses, the system will identify fear triggers and dynamically adapt game elements, including shaders and sound design, for a tailored experience.​​
1
Neurogaming: Exploring the
Interface Between Neuroscience and
Gaming
This report examines neurogaming as an emerging engineering practice where neuroscience, artificial intelligence, and gaming converge to develop brain-computer interfaces (BCIs) and innovative technologies. By leveraging real-time neurophysiological feedback, such as EEG, neurogaming enables players to control games using neural activity, creating immersive experiences. The report outlines the evolution of BCIs from medical applications to gaming, explains key mechanisms, highlights neurogaming’s potential in entertainment, cognitive research, and therapy.
2